The trailer above shows off the new perspective, including looks at one of the game’s more eery moments set in a long, constantly changing corridor.įirst-person perspectives have become increasingly popular in horror games. Users can flip back and forth between third and first-person at any time through the pause menu. Also, being able to see our environments and enemies up close allows players to get an even better look at how much effort went into their designs,” Ohara added. “I think exploring Union in first-person makes the scale feel even bigger than it does when you’re in third-person. The Evil Within 2, like its predecessor, previously only offered the traditional third-person perspective, commonly used in action-adventure games. “A lot of players like playing horror games in first-person, so for those who want to see some of the game’s situations through Sebastian’s eyes, it’s a really neat experience,” Tango Gameworks producer Shinsaku Ohara said in a press release.
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